v0.4.0 - The Drone Hub Update


Welcome to the v0.4.0 content update: Drones! You’re welcome to continue playing on your existing save, but this update contains some major balance changes and doesn’t introduce any new late-game content. The next content update will have new late-game content!

This update introduces the Drone Hub system, a major new feature that expands the drone system with specialized drone types, upgrades, and a new currency. Additionally, significant improvements have been made to rock mechanics, balance, and overall game performance. See the full changelog notes below.

  • New Features
    • Drone Hub System
      • New Drone Hub popup with comprehensive drone management interface
      • 7 specialized drone types with unique abilities:
        • Hammer Drone: The basic single-target drone that you’re already used to
        • Boost Drone: Provides area buffs to nearby drones (power and efficiency auras)
        • Collector Drone: Automatically collects resources from rocks over time
        • Pierce Drone: Specialized in breaking through rock hardness
        • Sentry Drone: Stationary drone with extended range
        • Shatter Drone: Area damage specialist with blast radius
        • Supervisor Drone: Wakes up resting drones and increases movement and hit speed for a short duration
      • Drone Cores currency for purchasing and upgrading drones
      • Individual drone targeting modes
      • Hammer Drones are now limited to 20 max, use other drones to fill additional slots
    • World Fracture Enhancements
      • Core Saturation upgrade: Increases Core Fragment gain from Stone and Clay
      • Core Extraction upgrade: Chance to extract additional Core Fragments
      • The cost to unlock World Fracture has been increased to incentivize new players to earn more Core Fragments on their first reset
    • Quarry Foreman Improvements
      • New automation interval upgrades for all automated systems
      • Added enable/disable toggles for each individual upgrade
      • If a purchase cannot be made when the interval triggers it will wait until a purchase becomes available instead of resetting its interval
      • Why was this changed? This feature was providing too much value as a single one-time upgrade so it has now been broken down into a feature with upgrades in itself
  • Gameplay Changes
    • Rock System Overhaul
      • Improved pierce versus hardness mechanics
      • Better damage overkill through rock layers
    • Drone System Improvements
      • Smarter target selection avoiding drone overcrowding
    • Cursor System
      • Separate default and pointer cursor
  • Balance Changes
    • Rock health and hardness rebalanced for higher layers
    • Nerfed dust and primal rock resource upgrade effectiveness
    • Tweaked various upgrade costs and effects
  • Performance Improvements
    • More efficient spark particle system
    • Optimized rock spawn timers
  • General Improvements
    • Quarry Foreman upgrade automation will no longer play the upgrade sound
    • Game is now locked at 16:9 aspect ratio
    • Save data size reduced
  • Bug Fixes
    • Fixed an issue being caused by different culture languages handling text differently
    • Fixed duplicate charge granting on bomb max charges upgrade
    • Corrected rock spawn timer behavior
    • Stone Sledgehammer was showing as Flint Pickaxe
    • Drones weren’t applying the Predictive Drones world fracture upgrade
    • When holding the cursor and moving outside the quarry area or over a clickable UI element, it will now continue hitting when you return to the quarry
    • Fixed upgrade level not showing level 1
    • Fixed bomb click-to-equip and drag functionality
    • Many other general/small bug fixes

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